OIT using Linked Lists
There was a presentation about Order Independent Transparency using Linked Lists at GDC2010.
GDC 2010: OIT and GI using DX11 linked lists (Nick Thibieroz & Holger Grün)
You can download the slide here.
http://developer.amd.com/documentation/presentations/Pages/default.aspx
I noticed the DirectX OIT11 sample was too slow but Mecha Demo for ATI Radeon™ HD 5000 Series seemed to be fast.
So I tried to modify the DirectX sample and implement linked lists instead.
Result
The original OIT11 runs at 11.3 fps on RADEON HD 5800.
After modification, it increase to around 1800 fps.
Linked list OIT is 160x faster!
I will post my implementation soon.
[To be continued...]
